Project Overview:
-Developed a mobile application prototype aimed at addressing the challenge of efficiently selecting a movie to watch with friends, focusing on concept creation, iteration, and usability testing.
-Targeted audience comprised of young adults seeking a more efficient and enjoyable way to decide on movies when gathering with friends.
Design and Development:
-Conducted a solo project, employing various UX techniques such as user stories, user flow charts, wireframes, and user testing to create medium-fidelity prototypes.
-Iteratively refined the design based on feedback and observations, including adjusting page flow to align with typical user behaviors and needs.
Insights and Adaptation:
-Surprisingly identified an additional use case for the app, realizing its potential for individual use beyond group interactions.
-Navigated project constraints including limited timeframe, scope, and solo execution, highlighting areas for potential improvement such as extended timeline and collaborative teamwork.
Reflection and Learning:
-Acknowledged the value of investing more time in creating a higher fidelity prototype to obtain more insightful usability data from user testing, emphasizing the importance of continuous learning and refinement in the design process.